Cultured Code, the team behind one of my favorite desktop/iphone applications, Things, has an excellent status page with a flight theme design for their customers.
Screenshot: Development Status
5 Feb 2010
5 Feb 2010
Cultured Code, the team behind one of my favorite desktop/iphone applications, Things, has an excellent status page with a flight theme design for their customers.
5 Feb 2010
Clever rebranding of this South African airline. More photos →
5 Feb 2010
While I generally enjoy the articles on Web Design from Scratch, I found a problem in this article about a/b testing. Take the following excerpt…
“We will look at the test results over the coming weeks to see if our prediction is correct, and use these results to formulate possible follow-on tests to further increase conversion rate.”’
“Results of the test will be posted here once we can see a clear winner.”
The author then invites the audience to check out the new design, which immediately left me wondering if this might skew the results.
“In the meantime, check out Rankmill.com, and start sharing your own Top Lists.”
It’s my prediction that Rankmill.com will see an increase in traffic from people that might not be their typical audience. This new wave of visitors will be coming through via this article, RSS feeds, twitter posts, and other referring sites. Once they get to the site, I predict that they’ll either…
a) See the old design and reload the page to see if the new design shows up. When it doesn’t, they’ll leave the site (increased bounce rates with the old design)
b) See the new design and experiment with the new UI for a bit
If my prediction is correct, might an upswing in new traffic (from people who know about the test) result in conclusions that the new design is more effective? I worry that the experiment is now contaminated and would be skeptical of any results that didn’t properly account for this.
5 Feb 2010
Another flaw in the human character is that everybody wants to build and nobody wants to do maintenance.
1 Feb 2010
In advertising we will look at what the person we see in an ad is looking at. If they are looking out at us we will simply look back at them and not really anywhere else.
One wonders how well this works on the web when selling products and/or services. <img src="http://img.skitch.com/20100202-qqx1h628418c4wr1d45sic7pd9.jpg" alt="Carlos" /> What did Carlos make you look at? <img src="http://img.skitch.com/20100202-fst8xrudpxcgpt7kwahnp2238r.jpg" alt="Carlos"/>
31 Jan 2010
This is a long post ~2k words and is intended for anyone who is involved with designing webapps and or is interested about how badly they are designed for normal people. In this case itβs about Twitter which is unique in that there are some conceptual barriers that people must first grasp before they are able to properly make use of the service.
It's easy to take things for granted. As web geeks, we find web applications to be much more intuitive than they really are. Experiments like this are extremely humbling. We can do better as an industry.
31 Jan 2010
The Real Work is teaching the child, healing the patient, selling the house, logging the road defects, fixing the car at the roadside, capturing the table’s order, designing the house and organising the party.
Most of us use software as a tool to reach goals that exist outside the software. Good design makes the experience of using the software disappear and allows the person using it to focus on the "real work."
26 Jan 2010
We’ve been using Google Voice for our main phone lines for the past few months with great success. We’re excited about getting to use it on the iPhone (without hacking the firmware).
25 Jan 2010
We’re quickly getting the new studio organized. You’ll have to visit us sometime.
25 Jan 2010
It’s always fascinating to watch people try to interact with tools for that time, especially those that we take use on a regular basis.
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